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September 22nd, 2011, 07:11 GMT · By

Star Wars: The Old Republic Is the Last Big Subscription-Based MMO, SOE Thinks

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Star Wars: The Old Republic might not have a monthly subscription for long
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Shortly after confirming that its DC Universe Online MMO is going free-to-play, Sony Online Entertainment president John Smedley talks about the future of online games and how the upcoming Star Wars: The Old Republic might be the last big title that employs monthly subscriptions.

Massively Multiplayer Online games have increased in number in the last few years, what with the huge success of Blizzard's World of Warcraft, but many have either been forgotten, closed down or went completely free-to-play, failing to replicate WoW's monthly subscription strategy.

DC Universe Online from SOE is the latest example, as what started as an online title with a monthly subscription is now preparing to go free-to-play next month, even if players still have an option to pay a monthly fee for special features.

Speaking in an editorial for Games Industry, SOE president John Smedley believes that Star Wars: The Old Republic is the last big MMO to use a subscription model and actually succeed.

"There's another large juggernaut coming out soon in Star Wars: The Old Republic from EA/Bioware. That's a game that I think has a legitimate shot at a 2 million subscription user base and I believe they will stick with the subscription method," he said.

"In my opinion this is going to be the last large scale MMO to use the traditional subscription business model. Why do I think that? Simply put, the world is moving on from this model and over time people aren't going to accept this method. I'm sure I'm going to hear a lot about this statement. But I am positive I'm right."

Smedley believes the harsher economic times make people more wiling to eliminate monthly expenses like MMO subscriptions, so free-to-play alternatives are more attractive and, with the right strategy, might push players to spend some actual money through microtransactions.

What do you think? Are you still willing to pay monthly subscriptions for MMOs or should they all go free-to-play and allow you to spend money whenever you feel like it?


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READER COMMENTS:


Comment #1 by: Xelliz on 22 Sep 2011, 14:19 UTC reply to this comment

As much as I hate this move to buying ingame items/benefits I believe this the way MMO's will eventually all be. Companies can attract more players by allowing them to test a game for free. Even though not everyone will stay, games will retain some of the "testers" who may eventually decide they want that cool mount or +50 sword of death, which they can buy for a $1 or 2.


Comment #2 by: rake on 24 Sep 2011, 15:46 UTC reply to this comment

I agree with this CEO that this old business model will be outdated in these harsh economic times.

Comment #2.1 by: None on 09 Dec 2011, 08:28 GMT

the sooner the better.


Comment #3 by: gamer on 24 Oct 2011, 10:14 UTC reply to this comment

I think that the content is what is important if its a good product that provides good entertainment then people are willing to pay the small fee for it. If you bring economics in to it then a small monthly subscription is way less than you would spend just going to the cinema once a month.

Comment #3.1 by: None on 09 Dec 2011, 08:27 GMT

To bring economics into it, it's much more than you would pay to watch tv or play assassins creed.


Comment #4 by: None on 09 Dec 2011, 08:25 UTC reply to this comment

Already let my wow subscription lapse. Won't be buying a tor one.


Comment #5 by: darth on 13 Dec 2011, 21:50 UTC reply to this comment

already bought a TOR subscription and look forward to my WOW account dying away.

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