Star Trek: Birth of the Federation is a 4X turn-based computer strategy game, based on the Star Trek fictional universe, that was released in 1999. It was published by Microprose, makers of Master of Orion and Civilization.
The similarities to Microprose's earlier title Master of Orion become easily
noticeable when playing the game for the first time: "Anyone who has played Master of Orion will find Birth of the Federation very familiar." The entire game is set in The Next Generation universe, with only starships and races from that series and a few ships from Deep Space Nine included. There are no ships or races from the original series of Star Trek: Voyager, unless they appeared on The Next Generation.
The purpose of the game is to create the most powerful Empire in the galaxy. This is achieved through diplomacy, colonization of new worlds and defeating your rivals. Winning the game in an alliance with a rival Empire is also possible. Multiplayer is available over a LAN, or the Internet. The game is played on a 2d Galaxy Map which represents solar systems, task forces, empire borders and other space phenomena via the use of icons. It is similar to the one used in Master of Orion. There are also separate screens for empire research, colony management, intelligence and diplomacy which are all accessed from a right-click main menu. (Wikipedia)
CHEATS
Start the game with the -Mudd command line parameter (case-sensitive) to enable cheat mode. Then, press one of the following keys during game play for the corresponding cheat function.
Codes 100% research points distributed between current projects - F9 10,000 additional credits - F10 Full map - F11
View intermission scenes Start the game with one of the following command line parameters to view the corresponding scene.
Command line parameter
Alliance formed - -bones Planet destroyed - -kirk Game lost - -gorn Game won - -picard