The only thing EA has to do is live up to the man's brilliant ideas

Jul 9, 2007 12:50 GMT  ·  By

It has been known for quite some time now that Steven Spielberg has teamed up with EA on several projects. Sooner or later, either Spielberg or EA were bound to reveal some of their projects, but no one imagined it would happen so ahead of schedule. Newsweek's N'Gai Croal brings them on the table and while I'm sure that you can't wait to chew on them, don't get too excited, both titles mentioned today are in heavy development.

As Destructoid points out, "the previously-mentioned project exclusive to the Wii is an action-puzzle simulator, code-named PQRS, which Croal describes as a game that 'neatly blends the creativity of the building-blocks game Jenga with the charm of a Saturday-morning cartoon,'" allows players to move blocks around in an environment where the laws of physics apply. The game will be played using the Wiimote, as you may have already imagined.

As for what Spielberg is working on with EA for the Xbox 360 and PS3... Here's an excerpt of Croal's piece, up on NewsWeek:

"The second game, code-named LMNO and made for Xbox 360 and PS3, can be described as "North by Northwest" meets "E.T." -if E.T. were female, grown up and, um, hot. You don't play as the girl, however. You're an ex-secret agent, and the bond that you forge while on the run with the computer-controlled woman - good, bad, indifferent - determines the nature of her special abilities and the ways in which she'll assist you. Says Spielberg: "The challenge is, can the game have an emotional impact on players while they are actively manipulating the world?" Based on the clever ways in which he and EA are extracting a genuine performance from their digital Eve-complete with eyes that widen, lips that curl and translucent skin that lights up in different colors to express her quicksilver moods-we think Spielberg's got yet another hit on his hands."

Can't wait to see if EA's staff can live up to Spielberg's ideas. Hopefully, we'll be witnessing a new era of SF games, as Spielberg's ideas are quite unique and sometimes, ahead of their time.