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January 20th, 2010, 09:06 GMT · By Florian Totu

Spectrobes Hints VI (DS)

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Spectrobes hints
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Rallen and Jeena's routine patrol mission is interrupted when they pick up a distress call. Upon arriving at the source of the message, they find an ancient escape pod and its passenger in cryogenic sleep. Waking him up, the two officers find out about a horrible threat to the universe – the Krawls are about to be unleashed.

In order to defeat them, Rallen and Jeena must retrieve the remains of an ancient race, the Spectrobes, and awaken it. Inside the game world, there are over 500 different such Spectrobes, which are excavated with the help of the stylus. To awaken the Spectrobes, players must take the creatures back to the ship and revive them using the DS's microphone. As time progresses, their creatures will become stronger, learning different abilities to combat the Krawls.

Krawls are represented on the map by vortexes and getting too close to one of them will initialize a battle sequence. Here, two Spectrobes will join Rallen in the fight, where buttons and shoulder-buttons are used to release real-time attacks. The WiFi connection allows players to fight each other or trade items. The game was published by Buena Vista Games, Inc. and developed by Jupiter Corp. It was released on March 8, 2007.

HINTS

Defeating the final Boss

This requires strong Spectrobes. Make sure you have your Flame Geo equipped. Attack the Boss with everything you have, but do not get too close or it will blast you. When you get its HP to about 630, stop attacking. It will have an almost impenetrable barrier. Make sure you have not used your Flame Geo yet. Charge up to three bars and press Y then X. Use your Flame Geo to break the barrier. Then, destroy him with everything you have until his HP reaches 0.

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