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July 9th, 2009, 12:04 GMT · By

Sonic Rush Hints XIII (DS)

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A new Sonic game
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The gaming industry has quite a few figure heads in terms of video game characters, which have pushed the whole genre forward through the adventures that they have been on. One such famous character is Sega's Sonic the Hedgehog, which made history during the early years of gaming.

Sadly, in recent years, things haven't been so good for the blue hedgehog, as Sega's resident Sonic Team hasn't made the best titles for it. But, fortunately for the speedy animal, the developers collaborated with Dimps and delivered Sonic Rush, one of the first Sonic titles for Nintendo's hugely successful DS handheld platform.

The game was released on November 15, in North America, while the PAL region received it on November 18, and Japanese fans got a taste of Sonic on November 23, all in 2005. Even though the blue hedgehog wasn't popular those days, the top-notch gameplay and graphics of the title made it a best-seller and prompted some big critical acclaim from reviewers.

Here are some of its general features:
– Sonic pairs up with a new female lead. Play as either Sonic the Hedgehog or Blaze the Cat;
– Parallel universes collide. The storylines and outcomes differ, keeping you in suspense for double the fun;
– Your fate is 'touch 'n go,' with Bosses charging you from all directions and now on two screens;
– Long steep dives across both top and bottom screens, super high jumps, huge loops, and more;
– 2D and 3D action;
– Touch-screen technology.

While the levels in the game are classic sidescrollers and displayed in a 2D manner, the sprites of bosses and the main characters are rendered in 3D, thus creating a 2.5D effect. As such, the story centers around Sonic and Blaze, who are chasing after Doctor Eggman, who stole the Sol Emeralds from Blaze.

HINTS

Water Palace Act 2 Special Gimmick – part one
Run to the right to go down a ramp into the water and around a loop. When you go around the loop, you will head into a spring that sends you down a ramp. That ramp leads to a curve that goes up into five springs. When you hit one, you will keep going up until you hit them all. After you have hit the fifth spring, go to the left into a water pump that sends you high into the air. Go to the right into a speed boost that launches you up a rail. The rail leads you to a big loop. Past the loop, there is a spring that sends you to a water slide.

The water slide makes you slide down into the water and into a spring that sends you onto a curve, which propels you in the air, above water. There is a platform that is moving up and down. Jump on it and, when it is up, jump to the right onto an object that moves over if you stay on it. Jump to the right onto another one, then onto another one and, finally, you will land next to a robot holding a sword. Avoid it or destroy it, then continue to the right into a loop that sends you down a ramp into the water.

Here's a video of the game:




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