The new update fixes lots of quest issues and adds new features

Mar 21, 2012 11:31 GMT  ·  By

Bethesda has just deployed the final version of patch 1.5 for its The Elder Scrolls V: Skyrim role playing game on the PC platform via Steam, and has confirmed that the update is currently in the certification process for the PlayStation 3 and Xbox 360 consoles.

Skyrim impressed millions of gamers from all around the world but its array of glitches, problems and issues has certainly annoyed some of its players.

Thankfully, Bethesda has kept releasing new updates across the game’s variety of platforms, especially on the PC, where it launched beta versions in order to eliminate problems in a faster way.

Now, the final version of the latest patch, 1.5., is available on the PC, via Valve’s Steam digital distribution service.

Most of the changes were already present in the beta version of the patch, but feel free to check out the full list of modifications and improvements brought by Skyrim update 1.5 below.

UPDATE 1.5 (all platforms unless noted)

NEW FEATURES New cinematic kill cameras for projectile weapons and spells New kill moves and animations for melee weapons Shadows on grass available (PC) Smithing skill increases now factor in the created item’s value Improved visual transition when going underwater Improved distance LOD transition for snowy landscapes

BUG FIXES

General crash fixes and memory optimizations Fixed issue with Deflect Arrows perk not calculating properly In “A Cornered Rat,” the death of certain NPCs no longer blocks progression Fixed issue where Farkas would not give Companion’s quests properly Fixed crash when loading saves that rely on data that is no longer being loaded Followers sneak properly when player is sneaking Fixed issue with weapon racks not working properly in Proudspire Manor Arrows and other projectiles that were stuck in objects in the world now clean up properly Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly Fixed issue where certain NPCs would fail to become Thieves Guild fences Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest Killing Viola before or after “Blood on the Ice” no longer blocks progression Fixed issue where Calixto would fail to die properly in “Blood on the Ice” In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly Fixed issue where letters and notes with random encounters would appear blank Fixed rare issue where dialogue and shouts would improperly play Lydia will now offer marriage option after player purchases Breezehome in Whiterun Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served Fixed rare issue with skills not increasing properly Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest Fixed issue with the ebony dagger having a weapon speed that was too slow Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress The third level of the Limbsplitter perk now properly improves all battle axes Fixed a rare issue where Sanguine Rose would not work properly In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions Bethesda says the update is currently undergoing certification and will be released on consoles like the PlayStation 3 or Xbox 360 as soon as possible, so owners of those platforms should wait a bit more until getting the patch.