
Im presumably a small ignorant gamer because I fail to see whats with all the fuss about the Sims. I just cant get my head around this whole idea of a life tycoon or whatever we can call it. And if its not enough, as time goes by, more games surface under the same hood. The world will never get tired of this real frantic action (this is what I call living). If you just cant wait to get your first job or start the first successful business, here are a few cheats for your delight:
Cheatskaching $1,000
motherlode - $50,000
move_objects on - Allows you to move and delete things you couldn't before, including your Sims.
move_objects off - Turns previous cheat and it's effects off.
boolProp TestingCheatsEnabled true - (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options.
boolProp TestingCheatsEnabled false - Turns previous cheat and it's effects off.
addneighbortofamilycheat [on/off] - If turned on, you can add NPC's to the current household by Shift+Left-clicking on the NPC.*
forcetwins - Using this cheat on a pregnant sim, this will change the pregnancy into a twin birth
Plumbbobtoggle [on/off] - Can make the overhead plumbob invisible. Ideal for machinimas or if you don't like them period
aging on - turns aging on again
aging off - turns aging off
maxMotives - Sets all needs for every sim on the lot to full.
motiveDecay (on/off) - Toggles motive decay on or off.
aspirationPoints # - Adds the selected number of aspiration points to the total of the selected sim.
lockAspiration (on/off) - Toggles aspiration decay on or off.
aspirationLevel (0-5) - Changes aspiration level. 0 = lowest rung; 5 = platinum aspiration.
Sethour # - Change Time (# is a number from 0-23)
boolprop constrainFloorElevation false - Allows you to change elevation of floor tiles.
RoofSlopeAngle (15-75) - Changes the slope angle of a roof
clear - Clears all cheat codes on the screen, but codes are still in effect.
exit - closes cheat window
boolprop constrainFloorElevation true - Disables the ability to change elevation of floor tiles.
boolprop ShowLotPackageFilename (True/False) - In neighborhood, shows filename of house when lot is highlighted
vsync (on/off) - increases game performance but lowers graphics
autopatch (on/off) - lets you know if theres a patch
help -all - list cheats
StretchSkeleton - makes your sims larger or smaller
slowmotion - Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
boolprop lotTerrainLighting (True/False) - Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles (True/False) - Set to false to place floor tiles outside lot
boolprop displayNeighborhoodRoadsWithModel (True/False) - Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints (True/False) - Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps (True/False) - Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows (True/False) - Set to false to remove removes shadows on objects outside house
boolprop lotWater (True/False) - Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads (True/False) - Set to false to remove roads from neighborhood
boolProp guob (True/False) - Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater (True/False) - Set to false to remove water from neighborhood
boolprop displayLotImposters (True/False) - Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora (True/False) - Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes (True/False) - Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact (True/False) - Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel (True/False) - Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn (True/False) - Set to true to light up objects continuously instead of only when used
boolProp displayPaths (True/False) - Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode (True/False) - Set to true to show lot information
boolProp simShadows (True/False) - Toggle shadows on/off for Sims
faceBlendLimits (on/off) - turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
intProp maxNumOfVisitingSims # - You can invite more people to your parties.
boolProp snapObjectsToGrid true/false - You can place objects outside the grid.
social_debug - You can tell what social reaction will happen before you do it
letterBox # - Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)
vignette # # # - Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)
slowMotion # - Make you set the game speed. (# = 0 to 8, 0 is normal)
filmGrain # - Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)
bloom rgb # - Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)
boolProp enablePostProcessing false - Turns Postprocessing off.
boolProp enablePostProcessing true - Turns Postprocessing on.
deleteAllCharacters - At neighborhood view only, removes every Sim from the neighborhood
TerrainType (desert/temperate) - Only for use in neighborhood view, toggles between the two terrain types.