Tower placement over mazing

Jun 29, 2009 17:11 GMT  ·  By

This is a map for the classic lovers of the tower-defense genre. The map itself was created using the Icecrown tileset with a size of 128x128, of which 122x122 is playable. The map can support between one and eight players, though I wouldn't recommend to play it alone.

This TD map offers survivor or team mode with up to eight players having their own creeps, eight races with a total of 245 structures, a few special towers, 50 waves of creatures and five difficulties, from easy to extreme.

This TD is not about mazing and, because of that, a good tower placement will win you the game! There are five levels of difficulty to choose from: easy, normal, hard, very hard and extreme.

There are multiple races, so you must try as many as possible to see which one suits you the best: - Kil'Jaeden: fast attack speed, very balanced, low prices, good for beginners; - GameMaster: cheap towers, high splash damage, weak abilities; - Dimensional Shifter: chaos damage, chance to hit critical, good placement is a must; - Will of the LichKing: very strong towers, high splash damage, very expensive towers, low range; - Goblin Tinker: best splash, weak against air and heroes; - Spirit of the Nature: very strong end towers, weak at the beginning, weak against armored units; - Tamer: low prices, disables (slow), very weak starting tower; - Underworld Ambassador: powerful spells, chaos damage, disables, weak against armored and magic-immune units. You can choose the random mode and will receive an extra 25 gold.

The spawning creeps will have different types of armor and skills. They are: unarmored, ground, air, non-resistance, magic-immune, armored, hero, bonus, invisible. Once every five levels, you will get a boss level. They are difficult to kill and have an armor. The good thing is that every boss will drop a useful tower.

This is a nice map, with lots of towers that are balanced and have good pieces of information. As soon as you start the map, you will notice the varying terrain from four different corners, which is an excellent idea. Also, the idea of bringing items to the towers is quite good and unique. The game is still a little buggy: creeps will get stuck, as you can see in the last screenshot.

GL&HF!

Photo Gallery (9 Images)

This is a unique and very nice loading screen
+6more