Samsung’s Galaxy S III, the latest Android-based flagship phone from the South Korean handset vendor, started to arrive in users’ hands in the United States this week.
The mobile phone maker partnered with major wireless carriers in the country for the release of this handset, including AT&T, Sprint and T-Mobile.
In conjunction with the phone’s availability for purchase, which has seen some hiccups, in fact, Samsung also made available the source code for the device at said carriers.
Stateside, the smartphone arrived with a dual-core application processor inside, a Qualcomm Snapdragon S4 dual-core SoC, complemented by 2GB of RAM.
With the source code for this device now available for download, custom ROMs that take advantage of its hardware capabilities can be designed.
Those who would like to learn more on the source code should head over to the Samsung Open Source Release Center, and search for SGH-i747 (AT&T), SPH-L710 (Sprint) and SGH-T999 (T-Mobile).
The availability of the source code will also provide developers with the possibility to better tap into the capabilities of these handsets with their applications.
Unfortunately, there are not too many mobile phone users in the United States capable of taking advantage of the features that Galaxy S III has to offer to them.
The smartphone did ship to those who pre-ordered it at the aforementioned wireless carriers, but it was made available in stores on its official release date, June 21st, only through T-Mobile.
Apparently, Samsung has had a hard time keeping up with the great demand its device has seen all around the world since being officially unveiled in early May, and decided to push its launch back for a bit.
T-Mobile was able to have the smartphone available in some of its stores around the country, but not all of its users were lucky either. Verizon Wireless, the other major carrier in the US, will have the smartphone available for purchase only in early July.