STALKER 2 Won't Make Any Compromises on the PC

STALKER 2 is set to arrive both on the PC and consoles, but this doesn't mean that the game will make any compromises on the PC because of the console versions, at least according to its development studio, GSC.

The original STALKER: Shadow of Chernobyl, as well as its expansion packs, were extremely popular with PC gamers, appearing exclusively on that platform.

For its full pledged sequel, GSC is taking the gritty shooter to consoles like the PlayStation 3 and Xbox 360, not to mention the old PC.

When asked by fans, who were concerned that this will mean that a "watered down" STALKER 2 will appear on the PC, its developer, GSC, posted an update on the game's Facebook page.

In it, the studio promised that the PC was the main development project, and this version would also arrive with DirectX 11 support.

"Since we develop primarily on PC, you won't see any compromises in the PC version. The key difference between the PC and console versions will be the beauty of graphics (meaning PC will offer more of visual effects)."

GSC went on to say that the game's inventory or maps wouldn't be sacrificed, that being a common disappointment with games released on consoles and the PC.

STALKER 2 is set to push the survival nature of the first game and its expansions to a new level, and will take place "in the triangle of CNPP, the cities of Chernobyl and Chernobyl 2," an area filled with deserted X labs and underground bunkers.

New mutants and weapons are set to appear in this sequel, as well as plenty of artifacts in the radioactive zones that can be sold for a nifty little profit.

STALKER 2 is set to appear on the PC, PlayStation 3 and Xbox 360 around 2012, but the original title, alongside the two prequels, Call of Pripyat and Clear Sky, are still available for the PC.

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