The first-person survival game is currently on Steam Early Access

Jan 20, 2014 12:56 GMT  ·  By

Garry's Mod creators Facepunch Studios have been massively successful with their upcoming survival game Rust, having made about 40 percent of Garry's Mod total earnings until now.

After selling over 150k copies only two weeks after becoming available on Steam Early Access, the first-person multiplayer survival game inspired by the Arma 2 mod DayZ has its players cast in the wilderness, where they have to gather resources and scavenge for supplies in order to survive.

“The first thing people do is run around and try and bash people's heads in with a rock! They want to try and get items and build a camp. Then, after a while they simmer down and realise that they kind of need to work with other people, that if they help someone out they'll help them back,” Facepunch founder Garry Newman tells VG247.

He reveals that the whole team was surprised to see that Rust had earned in a single month about 40 percent of what Garry's Mod had managed to rake in over a period of nine years, in profits from sales and royalties.

Newman also informs that the Facepunch team is now 15 members big, with some of them having been recruited directly from GMod's community.

“We run it kind of like Valve – we just let people get on with it. It's sort of self-managing – we don't have any actual managers, really. People are good at their jobs, so they should be able to just get on with what they're doing,” he concludes.

Players will be able to construct shelter and create various makeshift weapons in order to defend themselves and hunt, and eventually have to band together and learn to trust and work with one another in order to increase their chances to survive.