The vehicle requires a lot more processing power to bring to life

Mar 29, 2014 00:23 GMT  ·  By

The recently announced Batman: Arkham Knight is not coming to the Wii U from Nintendo or to other current gen consoles and the development team says that the biggest problem is represented by the extra resources that the Batmobile requires in order to work properly.

Dax Ginn, who is a producer on the new game and also leads the marketing department, tells NowGamer that, “Once we decided we were going to commit to the Batmobile, all these other technical decisions were made for us. We knew that we had to do it right – the imagination of the experience of driving the Batmobile that people have is that it’s fast, that it’s destructive, it’s kind of a tank in Gotham City, but it’s also highly technical – all of those things can only be done on next-gen.”

The Batmobile has never before been used in a Arkham themed video game and Rocksteady wants to make sure that gamers get the full experience associated with the iconic vehicle.

This means that they need all the computing power of the PlayStation 4 from Sony, the Xbox One from Microsoft and gaming PCs in order to simulate the big world of Gotham as a city and the various ways in which the vehicle can move across the various areas.

Ginn adds, “It’s the power fantasy of driving this legendary vehicle; if it can only do a top speed of 25 mph that’s not the power fantasy and that’s why we couldn’t have done that previously," Ginn responded.”

The developer did not say specifically that the Wii U did not have enough power for Batman: Arkham Knight but he explained that the console could not deliver the gameplay experience that the team is expecting.

The new game will allow gamers to battle a gallery of villains that includes Scarecrow, the new Arkham Knight, the Penguin, Harley Quinn and others but the Joker will not made an appearance, according to the team.

Batman: Arkham Knight will be launched all over the world on October 14 of this year.

It represents the last game created by Rocksteady in the franchise and the team explains that it will create a story arc that will be satisfying and offer solutions for all the stories started in Arkham Asylum.

Warner Bros, which owns that DC Comics brand, will continue to create Batman titles, probably using the new Montreal studio that launched Arkham Origins in 2013.