Says that he plans to innovate for his new projects

Mar 26, 2012 23:51 GMT  ·  By

A number of video game developers have recently attacked the Japanese video game industry and its apparent lack of originality and one of the strongest critics have said that lack of creative vision is to blame for many of the problems others have noticed.

Speaking to Gamasutra Keiji Inafune, who is one of the core developers who have contributed to Mega Man and Resident Evil, has told Gamasutra that, “A lot of companies, if you look at them today, they'll be like, 'Oh, Okay. How do we monetize? Where's the money to be made? What are we giving the consumers that they want?' They don't really have a creative vision for what to build a game around.”

The veteran video game creator says that at his two new studios, called Intercept and Comcept, he is first establishing a clear creation goal for his teams to reach and only then allowing them the freedom to it can be reached.

He added, “We have this creative concept, and that's what we're going to build our IP around. We're not going to focus it necessarily on the money. We're not going to focus it necessarily on what exactly the people want. This is going to be our vision and what we're going to stick to it.”

Inafune also believes that bringing younger minds into the creative process is required in order to imbue video game projects with more innovation and more nimble gameplay mechanics.

The developer has not said exactly what kind of video games he plans to launch via his two new companies.

Recently, the Resident Evil series has been attacked for the quality of recent releases like Revelations and Operation Raccoon City.

The development team working on the franchise at Capcom has suggested that the upcoming Resident Evil 6 will deliver both innovation and a return to the core elements of the game universe.