But not on Nintendo Revolution

Jul 20, 2005 20:48 GMT  ·  By

Resident Evil is one of Capcom's most successful series, so popular that it has inspired two movies and drew the attention of countless gamers. Up until now, there were four main titles in the series, but the development studio on Wednesday announced that the next installment in its survival horror series, Resident Evil 5, is underway for Xbox 360 and PlayStation 3. However, the company made no mention of a Nintendo Revolution version, as reported by Anoop Gantayat and Matt Casamassina for IGN.com.

The latest issue of Famitsu has further details on the anticipated project. Apparently veteran Capcom producer Jun Takeuchi will be serving as producer on the title. He tells the magazine that Resident Evil 4 was so well received by critics and consumers alike that the sequel will strive to be similar in many respects.

The game runs strictly in high-definition. Images shared by the magazine were taken from a two-minute high-definition video clip in which the game's main character finds himself in the alleys of a desert city, and chased by a mysterious group of enemies.

The video does not actually reveal the nature of the enemies that are pursuing the main character. The primary enemy is a new element to the game and it's currently a closely guarded secret. The enemies are meant to come after players in great numbers, conveying the sense of insanity of hoards of natives that Takeuchi took away from Black Hawk Down.

We can apparently expect something along the lines of the primary enemy in Resident Evil 4, who spoke a language that you were unable to understand and were more advanced than the zombies that have appeared in previous survival horror games. Takeuchi and crew are actually working on ways to make the enemy even more expressive this time around.

One of the things the development staff wanted to do was use the new visual power of Xbox 360 and PS3 to communicate the sense of atmosphere to the player. The images in the trailer clip are meant to convey a sense of high temperature. In fact, heat is a central theme to the game, with Takeuchi suggesting that when it's particularly hot, you'll want to cool down in a cave.

Takeuchi won't reveal when we'll be able to play Resident Evil 5, only stating that we'll have to wait until the next generation systems are available. He assures us that out of all of Capcom's game projects, this one is getting the most attention, and this is why development will take some time.

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