Red Alert and Tiberium Will Be Added to Command & Conquer After Launch

Developers might even try to create entirely new stories

  Tiberium world
Tim Morten, the senior development director at Victory Games, says that the upcoming free-to-play Command & Conquer video game will integrate the Red Alert and the Tiberium universe after launch and that the team might even try and create new storylines for the series.

Tim Morten, the senior development director at Victory Games, says that the upcoming free-to-play Command & Conquer video game will integrate the Red Alert and the Tiberium universe after launch and that the team might even try and create new storylines for the series.

Speaking to VG247 the developer states, “At the outset we’re starting out in the Generals universe with an initial set of three factions. I think the first things you’ll see come from us will be additional maps, additional game modes and additional generals to help tailor play to your own style.”

This probably means that gamers will be able to play as the United States, China and the Global Liberation Army or factions modeled closely on them.

Victory Games then wants to add some new factions, which might even get their own small campaigns and story missions.

It’s unclear whether this means that more countries will be added to the mix or whether variety will be introduced via smaller changes, like adding different generals with various powers to the playable sides.

Morten adds, “Longer term we’re looking at revisiting other C&C universes such as Tiberium and Red Alert, and even exploring completely new fictions. The vision is expected to continue for years and even decades down the line.”

The rebooted Command & Conquer is set to use the Frostbite 2 engine and create a new strategy experience that will appeal both to old fans and newcomers.

Victory Games wants to make sure that players are attracted by the spectacle of the battles but stay attached to the game because of its depth.

Command & Conquer was one of the most popular real time strategy franchises in the world but the series failed to innovate and many fans abandoned it after the fourth core game, which ended the Tiberium saga.

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