Aug 25, 2010 08:42 GMT  ·  By

Final Fantasy XIII failed to be the blockbuster that publisher Square Enix hoped for and now the company is focusing on the MMO set in the same game world, Final Fantasy XIV, which is set to arrive on the PC later in the year and on the PlayStation 3 at a later unspecified date.

But recently the new game also seemed to hit a development snag, with the beta stage for the Sony home console being delayed for an unspecified time frame.

Talking to VG247 as part of an interview Hiromichi Tanaka, who is the producer working on Final Fantasy XIV, said that, “The main reason was the memory. On the PC, they have enormous memory. For PS3, there's a restriction. They are adjusting the memory size and customizing it; it took longer than we were expecting. But we're really working hard to bring it out as soon as possible.”

Final Fantasy XIII caused a big stir when Square Enix announced that it would make the game multiplatform for the first time, creating a version of the Microsoft made Xbox 360.

Initial reports also talked about a version of the new MMO Final Fantasy arriving on the Microsoft platform but at the moment it seems that it is on indefinite hold, with the cited reason being the way Microsoft handles access to its Live service, which powers any multiplayer gameplay.

Final Fantasy XIV will not be using progression system based on experience and levels but will focus on allowing the player to develop the skills he needs to develop in order to tackle various challenges.

Those who need their Final Fantasy fix as soon as possible can get the new MMO on the PC on September 22 in North America and at the very end of the month in Europe and in Japan.

Square Enix will also release a Collector's Edition of Final Fantasy XIV.