The first new intellectual property for id Software for quite some years, RAGE, has just been released and a number of gamers have suggested that the less than inspired welcome is down to expectations for the title being too high because of how long the game has been in development.
Speaking to VG247 at the Eurogamer Expo event Tim Willits, who is the creative director working at id Software, said, “The thing is John loves talking about cool stuff. At the end of the day, it doesn’t matter. For us, now we’re right around the corner and doing these events, the game’s looking great, plays great.”
He added, “Whetever you’re talking about it early or you talk about it late or you announce this or you announce that or you have this campaign or that campaign, all it comes down to is the game’s fun. And the game’s a heck lot of fun.”RAGE
was first mentioned at the 2007 edition of QuakeCon, when John Carmack used his keynote to talk about the upcoming id Tech 5.
Since then the game has been shown at most big video game events and has impressed those coming in for hands on time at both E3 2011 and Gamescom.
Bethesda, who now owns id Software, has repeatedly said that the team has had as much time as it needed to complete the game and make sure that it's the best showcase possible for the id Tech 5 engine.
Willits believes that RAGE will change the way people look at id Software and will show the fans that they can inject innovation in the first person shooter genre.
RAGE can be played on the PlayStation 3 from Sony, the Xbox 360 from Microsoft and the PC, although that platform has had quite a few problems in the graphics department.