Not what you might think...

Oct 3, 2005 13:11 GMT  ·  By

Volatile Games announced today the use of endorphin 2.5 in its next generation zombie action-thriller Possession. Chris Swan, Project Manager of Possession for Volatile Games enthused: "Incorporating endorphin 2.5 into the Possession animation pipeline has been one of those rare experiences where you receive a significant increase in quality and a saving in time all in one go!"

Possession is being developed for the forthcoming next generation consoles, PlayStation 3 and Xbox 360, as well as for PCs. The game allows the player to take the role of The Enslaver, a former good guy transformed into an evil, twisted killing machine, who leads a horde of hundreds of zombies on a mission to lay waste to an enormous, thriving city.

In addition to controlling vast hordes of humans and zombies in single-player games, Possession will also feature an online, multiplayer mode where one player faces up to seven others in a bloody contest of wits, tactics and survival against The Enslaver and his massive zombie army. Endorphin plays a vital part in the creating of 'lifelike' battles between zombies and humans, especially as next-generation consoles will allow Volatile Games to create ever more complex sequences.

You can find a sample of this interesting technology here.

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