Transformation will change the way the game world can be explored

Sep 12, 2011 20:31 GMT  ·  By

Todd Howard, one of the leading developers working on the upcoming The Elder Scrolls V: Skyrim, has confirmed that players will be able to become vampires in the game, completely changing the way they are experiencing the title.

Turning into a vampire has been a staple of the Elder Scrolls series and players will probably be at risk of becoming a vampire after being attacked by one, with cures hard to find and even harder to create from scratch.

Those who fail to find a way of removing the vampirism cure will be forever changed and, according to Howard, will develop a whole new way of playing through Skyrim, which presumably means that most fans will, after getting through the game once, replay to see how the mechanics change for those who are vampires.

Vampires are more powerful than normal character and they can feed on all the non player characters in the game world, although they need to be careful about moving through the game world during daytime and will be shunned by most human communities.

It's not clear whether silver weapons and garlic can hurt the vampires seen in The Elder Scrolls V: Skyrim or whether they have other vulnerabilities.

The series is well known for putting player choice at the forefront, allowing gamers to customize their character in a number of ways that end up changing the way the game is being played.

Skyrim will take place in a game world where the earth is covered in snow and the skies are patrolled by powerful dragons.

The player will have to find ways of grounding the powerful beasts and will then fight them face to face, ingesting their essence in order to develop ever more powerful Dragon shout abilities.

Skyrim will be launched on the Xbox 360, the PlayStation 3 and the PC on November 11.