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June 26th, 2007, 08:20 GMT · By Alexandru Stanescu

Pikmin Secrets and Speedrun (GameCube)

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Pikmin is a real-time strategy video game developed and published by Nintendo for the Nintendo GameCube video game console in 2001. Pikmin is a 3D, top-down, strategy game, with the player controlling Captain Olimar (known in Japan as Captain "Orima", a scrambled kana spelling of "Mario") from a third-person viewpoint. Olimar is in turn followed by the Pikmin, whom he directs. The basis of game play in Pikmin is to retrieve ship parts by using the three varieties of Pikmin available in different combinations. There are standard obstacles present, such as water and fire, to which the
blue and red Pikmin, respectively, are immune.

Red Pikmin also are more aggressive and have excellent attack ability. In addition, yellow Pikmin can be thrown higher and further than the other two colors and also can carry explosive Bomb Rocks to attack enemies or destroy obstacles. In retrieving ship parts, there are generally three steps. The first is to locate the part and scout its location, noting any obstacles Pikmin may need to remove or any enemies which must be defeated.

Secrets

100 pikmin
Arrive in the Distant Spring on or before Day 15. Head south with blue pikmin. You should come across a large egg. Break it open and the Smokey Progg will come out. Lead it to the landing site and throw pikmin on its head. Keep throwing red, blue, or yellow pikmin on its head. Eventually it will be defeated producing an egg that is worth 100 pikmin!

Challenge Mode
Once you have saved your progress once and you have all three onions, a new option will be available from the main menu: Challenge Mode. This mode lets you go back and compete in the areas that you have already opened up in the main game. The idea is not to find spaceship pieces, but rather to build as big a Pikmin army as you can before the sun sets. The biggest army scores are saved and entered into a ranking.

Fireworks
When you have four Pikmin around you, hit down on the D-Pad and you will lie down. Four Pikmin will then carry you like anything else they carry to an Onion and when you got flying up into it, shortly after you land, there will be some fireworks from the Onion.

Life guards
If you are ever going near water with reds or yellows make sure to have about 10 blues with you. Leave the blue in places where you think your reds or yellows will fall in and dismiss them with X. If any of your red or yellow pikmin fall in the blues will then throw them onto dry land.

Make Olimar Invincible
To make Captain Olimar invincible, simply press down on the D-pad. Olimar will lie down, then nothing can hurt him.

Here's a video speedrun of this beautiful game:


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Comment #1 by: ThePorchMonkey on 22 Jul 2010, 23:56 UTC reply to this comment

Pikmin RULES

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