The team needed extra time in order to understand the new console

Mar 12, 2013 17:51 GMT  ·  By

Shigeru Miyamoto, the leading video game developer at Nintendo, says that Pikmin 3 should have been a launch title for the Wii U home console, but technical issues have forced the team to postpone it for the spring of this year.

The developer is quoted by The Official Nintendo Magazine as saying that, “I think ideally it would have been nice if we’d been able to release Pikmin 3 closer to launch, but the Wii U – though it shares the Wii name – is obviously a brand new system, with new chips and graphical capabilities.”

Miyamoto explains that the Wii U has extra power and new features that take time to understand and open up new possibilities for the developers, especially when a title like Pikmin is involved.

Pikmin 3 uses real-time strategy and introduces new types of creatures to control.