With End of Nations development brought in house at Trion Worlds and with Petroglyph seeing a number of layoffs, the company has issued an official statement that addresses its future and the recent events.
The statement we’ve received via e-mail reads: “Petroglyph Games Inc., an innovative studio that has created and launched multiple successful games over the years, has concluded its work as developer on End of Nations for publisher Trion Worlds. As a result, Petroglyph has reduced its workforce by 19 employees.”
It adds, “The team at Petroglyph is very excited about End of Nations, a title which earned more than 50 nominations and awards while in development, and looks forward to its upcoming release.”
Petroglyph says that at the moment it has more than 90 employees and has recently moved into a new facility in Las Vegas to give them all the comfort they need in order to work on new projects.
The development studio states that it is working on multiple projects, some created using internal resources and others for third-party publishers, which should see launched during 2014.
None of the video games that Petroglyph is working on has been officially revealed until now.
End of Nations is an interesting project, which aims to mix the traditional structure of the Massive Multiplayer Online genre with real-time strategy mechanics.
The game is structured around two players controlled factions, called the Liberation Front and Shadow Revolution, which are fighting against a mutated United Nations that has taken on tyrannical aspects.
I played End of Nations during E3 2012 and the game seemed both engaging and fun, even if a short demo could not cover all the aspects of the MMO and RTS mix.
A beta stage for End of Nations was supposed to be underway by now, but Trion Worlds has delayed it indefinitely.