Peter Molyneux has offered some new information about his upcoming video game Curiosity while also suggesting that his team at 22 Cans is already working on a bigger title.
Speaking during the Unite 2012 conference, the developers said that the new game was based on a brave concept and that, “it is crazy. But we’ve got to do something different. We’ve got to be crazy. We’ve got to experiment with these new things. We can’t just lock ourselves away in ivory towers, coming up with a concept and just releasing it. Those days are gone. Forever.”
Curiosity is a game where players are presented with a cube made of 64 billion blocks, which they can chip away it via clicks.
As they eliminate parts of the cube, players will reveal new decorations and effects and gamers will be able to chain together moves and use a number of items in order to access more of the cube.
The entire game is designed to be played cooperatively, with only the player who knocks out the last block able to see the entire landscape hidden inside the block. Molyneux
added, “One of the reasons I really wanted to leave my beautiful, wonderful, safe place at Microsoft was to have a single idea. For me, having one idea that I and my team utterly, completely, obsessively, focus on is the reason that I left.”
The veteran designer also revealed that to him simplicity is “terror,” the place that he wants to avoid.
Peter Molyneux was the leading developer at Lionhead Studios and created the well-received Fable series. He is also known for creating the Black & White and the Populous series.
The developer has left Microsoft in order to join independent developer 22 Cans, where he has the freedom to work on innovative projects.