The game will use same core mechanics, updated for modern players

Nov 22, 2012 08:45 GMT  ·  By

22Cans, the indie video game development studio headed by Peter Molyneux, announces that it is working on a new game called Project Godus, which will aim to reimagine the classic experience of Populous for a modern audience.

At the moment, the information on Godus comes from a Kickstarter crowd-funding project that 22Cans has set up for it, which has so far attracted more than 1,500 backers who have pledged close to 40,000 dollars (31,000 Euro).

Peter Molyneux says on the official Kickstarter page for the project that, “Populous was created over 22 years ago, and we believe that to date, nothing has come close to emulating its powerfully godlike experience.”

The description adds, “GODUS blends the power, growth and scope of Populous with the detailed construction and multiplayer excitement of Dungeon Keeper and the intuitive interface and technical innovation of Black & White. The original Populous hailed from the 8-bit era but GODUS will use the most modern technology the world has to offer.”

Players will be able to control minions, fling spells and compete with one another in the 22Cans-helmed re-imagining of the series.

22Cans wants to get 450,000 dollars (350,000 Euro) in funding for Project Godus and those who are interested have 29 more days before the Kickstarter page expires.

Populous was one of the most cherished PC strategy games of the ‘90’s because it offered a wide variety of mechanics and ideas and a charming presentation.

Molyneux was the main developer behind Populous and he seems like the man suited to bring the concepts and mechanics to modern players.

Since then, the game maker has also been involved with Black & White and with the Fable series from Lionhead.

Godus is being created for both the PC and for mobile devices and it could be launched during September 2013.