The truth is that he simply doesn't want to monetize the application

Nov 2, 2009 12:54 GMT  ·  By

It seems that Pete Edwards was horribly misunderstood when he talked about his view on the PlayStation Home at the moment and what his plans of development were for it. Sony felt the need to clarify the general impression that was flying around after the director of the PS Home had been misquoted as saying that Home was "not a priority right now but there is a business model there." The confusion was made during the London Games Conference last week, when Edwards spoke on the social environment of the PlayStation platform.

According to a post made on the official Home forums, a community manager stated that, "The coverage of what Pete Edwards said at the London Games Conference was not only a misquote, it was a misrepresentation of what he actually said." He further added that, "Edwards was saying that monetizing Home was not as big a priority as building a great platform, with a compelling environment and a strong community. Home is still a top priority for Sony and will continue to release quality content and provide a positive experience to our users."

So, all of you Sony users that feared your Home experience would decline in quality can now sleep better at night, snuggled in your room, made to resemble the PlayStation one. Your virtual Home is safe, and it will continue to be properly supported by the company.

If anything, it's good news for you, not bad, since "monetizing Home was not as big a priority" means that profit is not expected from the project, but this only reinforces the company's connection with the customers that offers them a long-term, interactive experience. That means that the new additions to the PlayStation Home, by not being expected to be economically viable, will not carry a price tag that will leave us choosing between food and our Home environments.