The game just won a BAFTA award and registered stellar sales for a one-man indie job

Mar 14, 2014 11:46 GMT  ·  By

The indie game that managed to convince a ton of people to take on the role of border bureaucrats, sifting through papers and deciding the fate of hopeful immigrants and unlawful characters on the run, just won a BAFTA award .

Additionally, its creator Lucas Pope told just how many people he convinced to push papers in his pixelated sim, revealing that Papers, Please sold a total of over 500k copies to date, in a recent BBC interview.

The game about boredom and an inescapable soul-sucking job in an oppressive regime is a lot deeper than it would seem at first glance though, challenging its players with a tense claustrophobic experience.

Pope shared the stage with his former colleagues at Naughty Dog, when he received the Strategy and Simulation award for his small indie ordeal simulator, alongside giants such as The Last of Us, Grand Theft Auto 5 and BioShock Infinite.

Papers, Please is currently available on PC, Mac and Linux, and the creator is currently considering delivering a port for the PlayStation Vita, still trying to make up his mind whether the port will be handled internally or whether he will allow a third party to touch the game's assets for the first time.