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June 28th, 2007, 21:31 GMT · By

PS3 - Phil Harrison Explains Why They're Losing Exclusives

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In a recent interview with GameInformer, Sony's Phil Harrison was asked about PlayStation Home and how everything was coming along. The man's answer was brief: "We have said that, if the beta trial is successful, that the service will go live in October." PS Home is pretty much all the PS3 has to offer (in terms of something making good use of its Cell processor). The thing is even with Home coming along nicely, Sony still has a lot to worry about. For instance, losing
exclusivity for games.

The excerpt below comes from an interview with the same man, with the same GameInformer. The mag asked Harrison what could be done to prevent loss of exclusive titles in the future. Harrison's reply, as I found via Kotaku...:

"I'm looking at the platform as an entire portfolio. And yes, I'm always concerned to make sure that consumers can buy the best games and get the best game experiences to validate their system purchase. [But] as long as the games they get are great, [consumers] don't care if they are third-party or first-party...What I do believe is that the investments we have made in Worldwide Studios globablly - U.S., Europe, and Japan - will yield the best quality software and the highest quality experiences that are clearly going to be exclusive to the platform...We have a larger platform-dedicated development resource than our competitors combined. So all of that goes towards the fact that the best games with the best technology are coming exclusively to [Sony] platforms."

Not much of an answer, I agree; but he does point out some interesting aspects, one being the fact that consumers don't really care whether the game has been developed in-house, or whether it's a third-party developer's job, as long as it's great. So, again, what could be done to stop Sony from losing exclusives...?

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