Video game publisher Ubisoft has announced that the PC based version of the upcoming Driver: San Francisco car based game will be launched on September 27, while the versions of the game that are planned for the PlayStation 3 and the Xbox 360 will still arrive on September 2 in Europe and four days later in North America.
No reason was officially given for the delay of the PC version of the game and Ubisoft has also said that a planned Mac version of the game is still being developed but the publisher is unable to say when it might be launched.
Ubisoft also says that they will not be launching a demo for the game on either the PC or the Mac.
The French based company has developed a habit of pushing back PC versions of its big titles just before release.
Previously Ubisoft had announced that
Driver: San Francisco would require a form of always on Digital Rights Management in order to make sure that it would not be affected by piracy.
The company claimed that the new, tougher DRM would be required in order to make sure that the PC version of the game could be launched at the same time as those for home consoles.
The PC games market has long been affected by piracy and companies have struggled to find a simple way of dealing with the issue.
It would make sense to require tougher protection measures in order to launch the PC game at the same time as other versions but announcing the delay while keeping the DRM will not win Ubisoft too many fans in the PC space.
It will be interesting to see what stance Ubisoft adopts for the upcoming Assassin's Creed: Revelations.
Driver: San Francisco will allow gamers to take on the role of a police detective who is able to jump from the body of one driver to another.