1,500 soldiers fighting across 25 square kilometers vast battlefields

Apr 27, 2007 14:24 GMT  ·  By

The name of the game fooled you, I'm sure. Here's another WW II setting in which gamers will take on the battlefields of Europe during the world's second conflagration, where Axis and Allied generals lead their troops into battle and changed the shape of the world forever.

Recently acquired by Playlogic Entertainment and developed by Russian development studio GFI, "Officers" lets players command the allied forces in a vast campaign on a diversity of landscapes, combining superb visual effects with gripping atmosphere, to create a one-of-a-kind RTS gameplay experience. Officers is said to be a most extensive RTS, set to be released in the third quarter of this year.

Stefan Layer, CMSO/VP of Playlogic International N.V said: "I've been enthusiastic about Officers since the game concept was presented to me in 2004. Playlogic has been closely following the game's progress and we're excited to see it continuously improve. GFI is doing a fantastic job on Officers, proving that Eastern European developers have increased the quality of their products tremendously in the past few years."

The difference between Officers and other games in the genre are its vastly sized battlefields: 25 square kilometers - big enough for 1,500 soldiers to start hacking and slashing each other. Officers also includes a unique unit development system with various RPG elements, enabling the player to develop his units from recruits to veterans on a number of abilities.

Gamers knowing their tactical decisions will simply love this game, as coordinating supply lines or prioritising targets and taking advantage of the numerous vehicles and equipment at hand, will prove to be valuable assets, in locations subjected to weather effects and day and night cycles. And with the inclusion of a map editor and modding tools, Officers provides the player with limitless possibilities of creating their own customized campaigns.