The Linux platform is becoming more attractive for game developers

Sep 25, 2012 07:37 GMT  ·  By

Project Eternity is an isometric role-playing game developed by the famous Obsidian Entertainment studio, which will be launched on Linux, along with all the other platforms.

The developers from Obsidian Entertainment reached out to the community through the Kickstarter project and asked people to fund a game that would combine the principles of three amazing titles: Baldur’s Gate, Icewind Dale, and Planescape: Torment.

The initial funding goal was $1.1 million (€850,000), but the interest in this game has exceeded all expectations and, with 21 days still left before the pledge ends, Project Eternity has gathered over $1.9 million (€1.4 million).

Big Kickstarter projects have “Stretch Goals”, a sort of development stages that compel the studio to implement more features.

One of these completed goals consists of several features: Mac and Linux support, no DRM (digital rights management), a bigger story, two more classes, two more races, and two more companions that can be added to the party.

This means that the Linux version of Project Eternity will have to be developed along with the other platforms and will be native.

Project Eternity will try to combine elements from three different games that have shaped the gaming industry of today.

According to the developers, the game will try to match the sense of exploration found in the Baldur's Gate franchise, the combat mechanics from Icewin Dale, and the storytelling prowess of Planescape: Torment.

Project Eternity will allow players to customize their hero and the companions in the party, to explore unique locations, and to experience a story that will be riddled with important choices.

The game will use a combat mechanic similar to the one used in Neverwinter Nights and Knights of the Old Republic. Players will be able to pause the combat and manage the party members.

Obsidian Entertainment studio hopes that the game will be available in April 2014, but given the fact it's going to be multiplatform, it might run a little late.