Video card manufacturer Nvidia and developer Crystal Dynamics announce that they are actively working to solve the problems that are affecting the recently launched Tomb Raider on GeForce series hardware.
Andrew Burnes, a representative of Nvidia, says that his team only received access to the final version of the game soon before launch and lacked the time to correct problems that popped up.
He says Nvidia and Crystal Dynamics are listening to player feedback and are trying to fix reported issues, presumably via a new set of drivers.
Burnes adds, “In the meantime, we would like to apologize to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favorite PC games.”
AMD used Tomb Raider to show off its new TressFX hair simulation technology.
Nvidia and Crystal Dynamics Working to Fix Tomb Raider GeForce Problems
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