John Van Caneghem, who is the general manager of the Victory studio at BioWare, has revealed that his team does not plan to offer a single-player campaign when the upcoming Command & Conquer: Generals 2 launches, although one might be added after a community creates around the game.
Speaking to PC Gamer, the developer stated that cooperative play and Player versus Player would be the focus of the new strategy game and that it will include a lot of options linked to the eSports scene.
A story mode is down on the priority list of the BioWare Victory studio, but it might get implemented as long as gamers ask for it.
John Van Caneghem added, “We decided to choose Generals as the first set of games we build under the universe, but we’ll be expanding after that, like Tiberium and Red Alert as well as some others as well. But Generals 2 was the first one, and it was one of the biggest sellers, as well as the fanbase has been asking for it for some time.”
Victory was specifically created by BioWare to handle the Command & Conquer franchise
and the new game will be created using the new Frostbite 2 engine from DICE.
The strategy experience will allow the player to gather resources, create units and engage enemy armies and BioWare has claimed that it will make player choice an integral part of the experience.
The developers have already revealed that the European Union, focusing on high tech equipment and superior firepower, and the Global Liberation Army, a worldwide terror organization, will be factions and that a third one will be revealed closer to the launch date. Command & Conquer: General 2
does not yet have a launch date and will be delivered exclusively via the Origin digital distribution service from Electronic Arts.