No Ports for Castlevania: Lords of Shadows 2 and Mirror of Fate
The developer lacks the resources required to complete the work
Despite previous information and rumors, it seems that neither Castlevania: Lords of Shadows 2 nor Mirror of Fate will be launching on platforms other than those that have already been announced.Some players have expected to see Castlevania: Lords of Shadow 2 arrive on the new Wii U from Nintendo, but David Cox, a producer working on the series for Konami, says that his team lacks the resources required to create another version of the game.
The developer tells N1ntendo.nl, as translated by GoNintendo, that, “in order to make a Wii U-version, we need about 20 to 30 extra people. Next to that, we’re already pretty far into the development of Lords of Shadow 2, so it would be very hard for us to work on a Wii U-version without negatively effecting the general development of the title.”
The developer says that such a move might be considered in the future, presumably based on the market success of Castlevania: Lords of Shadow 2.
The game is expected to launch on the Xbox 360 and the PlayStation 3.
Konami is also currently working on Lords of Shadow: Mirror of Fate for the Nintendo 3DS handheld and it seems that the unique feature of the title will prevent it from making the jump to other devices.
Cox adds, “Even though we’ve got HD-assets of the game, the game is pretty much designed for the Nintendo 3DS. It’s always been our focus and intention to the release the game for that platform. We have no plans to bring the game to HD-consoles.”
The way Lords of Shadow: Mirror of Fate uses the dual screens of the 3DS could not be replicated on other devices.
Lords of Shadow: Mirror of Fate will be available on March 5 in North America, three days later in Europe and on March 20 in Japan.