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June 9th, 2009, 06:21 GMT · By

'No More Heroes' Dev Has Plans for Wii Vitality Sensor, Implements MotionPlus

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New technologies will be implemented in the sequel to this game
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Nintendo made some pretty big waves in journalism and the gaming industry last week when it announced a brand new peripheral for the Nintendo Wii, in the form of the Vitality Sensor, which will measure the pulse of the player and reveal to him what his body is going through.

As no implementation of the technology was revealed, people began to scratch their heads and wonder just to what extent this new peripheral will be any good. Luckily, famed video game designer Goichi Suda, or Suda51 as he is known to fans, has a few plans for the new peripheral unveiled by Nintendo.

The creator, who is now hard at work on No More Heroes: Desperate Struggle, a Wii-exclusive to the first No More Heroes, says that he already has some ideas on what to do with the Vitality Sensor, but we won't get to see them in the upcoming game as it is already reaching the end of the development stage.

But one new peripheral that might be used in the game is the upcoming Wii MotionPlus add-on that will enable a 1:1 recreation of players’ movements in the game, which is a good thing as Desperate Struggle focuses on wielding light katanas against waves of enemies.

Regarding the Vitality Sensor, a possible implication might be the fact that if the pulse of the gamer is up, then the action will continue on the screen. But these are just guesses and we still have to wait quite a bit in order to see the peripheral implemented in a game.

Are you excited about No More Heroes: Desperate Struggle? The first game was a pretty enjoyable one, and one of the few hardcore-oriented titles made for the Nintendo Wii. Leave us a comment with your feelings about this sequel, which will appear at the end of the year.

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