Too structured for additions

Apr 14, 2010 07:42 GMT  ·  By

Those who are excited about picking up Green Day: Rock Band when it comes out on June 8 need to take a hard look at the 47 tracks, which Harmonix and MTV Games have confirmed as appearing in the game and decide whether those are interesting for them or not. This is because the developer is saying it is not planning to put out any downloadable content for Green Day: Rock Band, mainly because of the way the game experience is built.

Chris Foster, who is the project leader on the Green Day videogame, told Plastic Axe that “With this, we're really creating sculpted experiences for every single song; there's an animation that plays all the way through, pretty much. That's something that's not really practical to do open-ended. So we decided we were going to make DLC just about finishing 21st Century Breakdown, using the DLC that was already out.”

Foster also says that his company was interested in some tracks that Green Day put out before their breakout with Dookie, from 1,039/Smoothed Out Slappy Hours and from Kerplunk, but that they only got access to live recordings and opted not to include them in the end.

Harmonix and MTV Games decided to follow the The Beatles: Rock Band model in other respects, too. Those who pick up the fresh Green Day music simulation title will not be able to get new tracks from the online store of the two companies. However, there is an option to actually export the songs played by Green Day so that they can be accessed in the main Rock Band series. Apparently, the option will cost players, but, at the moment, it's not clear how much.

With Green Day: Rock Band out, Harmonix will likely turn its resources to the development of Rock Band 3, which might be launched before the end of the year.