Nintendo wants to make the Wii U a success, even if a delay is possible

Nov 1, 2011 17:21 GMT  ·  By

Nintendo has presented its financial earnings late last week and talked about its most recent platform, the 3DS, as well as the upcoming Wii U home console, which is going to be presented in its final version at E3 2012.

Nintendo's been trying to make the 3DS the success it should have been, and, besides promising new updates designed to improve the eShop experience, the Japanese company also highlighted that it doesn't want to repeat the same mistakes that happened with the handheld device when the Wii U is going to be launched.

Nintendo president Satoru Iwata personally apologized and made the issue clear to investors, promising that special steps are being taken to avoid the same lackluster release for the home console.

"Strong momentum is very important for game platform businesses and a strong software lineup to vitalize a platform is necessary to maintain this momentum," he said, via Industry Gamers. "In the first half of this year, however, we could not make the continuing sales of the first-party software released last year as we had planned, nor, in the course of preparation of the next platform, could we release new key titles for the existing platform in a timely fashion due to completion delays until the latter half of this year."

"As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch."

Iwata also mentioned that the company will present the final version of the Wii U at E3 2012, where it will be completely playable by attendants, saying that, "We would like to show the final format of the Wii U at the E3 show next year."

This statement also means that the early half of 2012 release previously confirmed for the Wii U back at E3 2011 might not happen, as next year's E3 is going to take place between June 5 and June 7, next year.

That may not be so bad, as it's going to allow developers more time with the platform that could mean more games ready when it's going to be eventually released.