Company plans to focus on the games not on the tech of the Wii U

Jun 20, 2012 22:21 GMT  ·  By

Video game publisher and hardware developer Nintendo is more interested in delivering fun to the world of gaming than in simply competing with Microsoft and Sony in the home console and the handheld space.

But to one of their most important game creators, the speed with which the core idea of the Wii U is copied by other companies shows that Nintendo is still able to innovate.

Shigeru Miyamoto, who is the main video game developer for Nintendo, has told IGN that, “In the past when we’ve introduced stuff like motion control or touch screen control with the Nintendo DS, it typically would take a few years for other companies bring them into their own offerings.”

The creator of Mario and Zelda added, “The fact that one year out when we first introduced the concept of Wii U, we’re already seeing other companies trying to move in that same direction, suggests there’s a tremendous amount of possibility in what we’ve shown so far.”

During the E3 2012 trade show, Nintendo focused on showing off the Wii U, the power of its hardware and the possibilities that are opened up when the new touch screen controller is used.

Miyamoto believes that his company needs to make sure that gamers understand what kind of experiences they can enjoy on the Wii U and find something fun in the launch line-up.

The big launch titles for the new home console will be Nintendoland, a game that brings together a number of core characters and experiences.

But during E3 Nintendo also focused on mainstream titles like Assassin’s Creed III and Batman: Arkham City, which use the touch screen controller in order to better immerse the player into the game world.

The company has not said exactly when the Wii U will be launched or how much it will cost.