Don't expect Inquisitions in space, BioWare boss says

Feb 2, 2015 07:47 GMT  ·  By

BioWare flat out confirms that it won't be using Dragon Age: Inquisition as a template for success with the upcoming fourth Mass Effect game, so fans shouldn't expect just Inquisition in space, according to the General Manager of the studio, Aaryn Flynn.

Last November, BioWare launched its most successful project ever, in the form of Dragon Age: Inquisition, which went on to gain critical and sales acclaim, while offering players a huge world filled with many environments that could be explored in all sorts of ways.

Inquisition won't be a template for Mass Effect

As you can imagine, this immediately led to speculation about what Inquisition's success would mean for BioWare's next big project – the new Mass Effect.

In order to stem the tide that claimed that Mass Effect was just going to copy all of Inquisition's features, BioWare's Aaryn Flynn offered a statement on NeoGAF, saying that, of course, there would be some elements from Inquisition that would make an appearance in the new role-playing shooter. These include the Frostbite 3 engine but also the large areas that can be explored easily by players.

There will be plenty of differences

Flynn then goes on to explain that some major differences include the Mako vehicle, which can be used to explore planets just like in the very first Mass Effect.

"The next Mass Effect will be (and should be) drawing on its own rich and successful past more than what DAI would say it should do. Take the Mako, something we've already shown in prototype form. We had that in ME1, and bringing it back is more related to a feeling that we can do it much better than we did before and fulfill the original promise of that gameplay. That has nothing to do with DAI," he says.

The BioWare GM also mentions that he and the whole team are quite proud of what Inquisition has achieved, but that the studio has never employed a strategy to just copy the last successful project with its next one.

"We're very proud of what DAI has achieved, but that does not set a 'template' for what every other game we make needs to be. Each game franchise needs to innovate and improve their experience based on what's best for it, not just what another game had success with because 'well that was successful.'"

As of yet, however, the new Mass Effect still hasn't received some big details or a release date, although things might change at E3 2015 in June.