The first-person shooter on PS4 will get an update focused on multiplayer

Mar 19, 2014 10:38 GMT  ·  By

Killzone: Shadow Fall has just received a few more details about its next big patch from developer Guerrilla Games, with the studio emphasizing that it will improve the multiplayer matchmaking and reduce lag experienced by users in the online mode.

Killzone: Shadow Fall was launched for the PS4 back in November of last year, right alongside Sony's new console, and developer Guerrilla Games has since released quite a few updates designed to improve the game based on feedback from players from around the world.

The next big update is set to go live in the near future and will include quite a few improvements, not to mention some new elements, like a Connection Quality Screen.

According to a post on the official blog, Guerrilla discussed some of these new mechanics and additions.

First up, the Connection Quality Screen should once again remind players the stats of their current online connection, from its type (wired or wireless) to its download and upload speed, not to mention its packet loss (latency) in report to the current closest server.

"The main purpose of this connection quality screen is to allow you to determine if it is you who is lagging or if it is one or more of the other players in the match. It will also make it clear when you’re playing cross-region," the studio said about the new feature.

The matchmaking system is also getting an overhaul with the next update in order to improve certain aspects. First up, grouping of players will also take into account server ping, besides things like experience, level, and so on.

Matchmaking for an already-formed party will also be improved so that the team is sent to a server where most of its players have low latency, not just the party leader, like it happens right now.

Guerrilla Games has also confirmed that it's still working on solutions for various other problems reported by users.

These include the clan matchmaking system, which will soon be able to put players from rivals clans on a server on which all of them will have a balanced latency.

Guerrilla Games and Sony are also planning on opening new data centers and servers in Dallas for the mid-west U.S., as well as in the Middle East, where a possible new location might be opened in Istanbul.

A new system for those who got sent to different regions because there were no available or open matches will also be introduced in the future. At every round rollover, the system will once again search for available matches in the player's home region and return him if results are found.

As of yet, however, no release date has been given for the new Killzone: Shadow Fall patch.