Crystal Dynamics, the studio behind the upcoming reboot of the Tomb Raider series, has confirmed that the title won’t appear on the Wii U, partly because development on the game had already started before the new home console from Nintendo was unveiled.
The Tomb Raider
series has entertained millions of fans from all over the world, spawning not just lots of video games of various degrees of quality, but also a movie franchise
that starred Angelina Jolie.
Now, developer Crystal Dynamics wants to reboot the series with a new game this year called simply Tomb Raider, which stars a younger version of protagonist Lara Croft
and delivers grittier adventures for the explorer.
The game will be out for the PC, PS3 and Xbox 360 at the end of the year, but quite a few Nintendo fans have wondered if a version for the Wii U is going to be released, especially since the home console is scheduled to appear on the market at that time.
According to the studio’s community Manager, Meagan Marie, who posted an FAQ in on the forum of the title, a Wii U version isn’t likely, largely because development on the game already started before the new console was unveiled.
“If we started building a game for the Wii U we would build it very differently and we would build it with unique functionality," she said.
"When we started developing the game we made a conscious decision that it was all about building the game for a platform and making sure the game was specific to that platform. Given that we've been working on the game quite a while before Wii U was announced I think it would not be right to try and port it across."
Marie did mention that Crystal Dynamics is “in the middle of discussions with a company” about a port of Tomb Raider’s PC version to the Mac platform. No other details are known, but it seems that Apple fans, unlike Nintendo ones, will get a chance to experience Lara’s adventures at a later time, after the fall release for the main platforms.