Oct 22, 2010 09:49 GMT  ·  By

Microsoft is tending to the millions of gamers that are using Windows computers as their gaming platform with the introduction of a new PC game store next month.

Games for Windows Marketplace will be launched on November 15th, 2010, according to the Redmond company, which revealed that the new Cloud gaming hub will feature no less than 100 top quality titles from the start.

The software giant wants Games for Windows Marketplace to be much more than just on online gaming store.

Details shared by the company indicate that games for Windows Marketplace is set up to be a place where gamers can take advantage of special offerings and discounts (via Deal of the Week), a destination that simplifies navigation and purchase, and ultimately a distribution channel for downloads.

“With Games for Windows Marketplace, we set out to create a digital store built for PC gamers end-to-end,” noted Kevin Unangst, senior global director, PC and Mobile Gaming, at Microsoft.

“And by integrating with our existing Xbox LIVE and Windows Live services, we’ve made it easier than ever for millions of gamers to see for themselves how easy buying PC games can be.”

In fact, Microsoft is promising ultra-fast downloads for the titles that customers will buy from the new Windows PC gaming store.

At the same time, the Cloud service will keep track of their purchases, and allow gamers to redownload games in case they misplaced them.

When the store will go live on November 15th, it will feature some 100 titles, including: “Fable: The Lost Chapters” (Microsoft Game Studios), “Grand Theft Auto III” (Rockstar Games Inc.), “Lego Universe” (Warner Bros. Interactive Entertainment) and “CarneyVale” (Microsoft Game Studios), “Dead Rising 2” and “Lost Planet 2” (from Capcom); but also “Max Payne” (Rockstar) and “Deus Ex: Game of the Year Edition” (Square Enix).

“We plan to deliver some of our biggest and best PC franchises on Games for Windows Marketplace from day one,” added Christian Svensson, corporate officer and vice president of Strategic Planning and Business Development at Capcom.

“Digital distribution continues to drive growth in PC gaming, and we’re excited to partner with Microsoft and bring amazing games to this growing marketplace.”

Gamers will only need a Windows Live ID in order to sign in and start purchasing new games. This opens the store to customers with Windows Live, Xbox LIVE, Games for Windows – LIVE and Zune accounts.

In fact, the Games for Windows Marketplace will support Microsoft Points allowing Xbox LIVE, Zune Marketplace and Games for Windows — LIVE users to purchase content. But in addition to Microsoft Points, credit card purchasing will also be supported.