Gamers can enjoy Battlefield: Hardline in the meantime

Jan 28, 2015 07:11 GMT  ·  By

Video game publisher Electronic Arts has just released its most recent financial results, covering the very important Christmas period, and the leadership of the company is once again telling investors and players that at the moment it has no plans to introduce a new full title in the Battlefield franchise before the fall of 2016.

Andrew Wilson, the chief executive officer, explains that the time is needed in order for developer DICE to make sure that the title delivers the kind of experience the community is expecting.

The company is at the moment focused on working on Star Wars: Battlefront, which is currently set to be launched in the fall of this year.

The title will focus on massive battles that encourage cooperation between gamers and will use a lot of the details associated with the first new movie of the coming Star Wars revival trilogy.

More details about both the story and the gameplay are expected to be offered in the spring of this year, but it seems that there will be no beta before launch.

DICE is also working with Visceral Games in order to make sure that Battlefield: Hardline, which is expected to arrive in March, offers a solid set of first-person shooter mechanics.

The title was initially supposed to arrive in the fall of last year, but a beta showed that the community was unhappy with its mechanics and the developers sought extra time in order to improve it.

Electronic Arts is also saying that it is planning to introduce Need for Speed back into the game launch schedule during the coming fiscal year and that it will deliver a PGA Tour video game without the Tiger Woods name before the end of June 2015.

Electronic Arts also highlighted its recent hits

The publisher reveals that it has managed to get revenues of 3.3 billion dollars (2.7 billion Euro) for the nine months that ended on December 31, 2014, which is 39 percent more than during the same period in 2013.

Digital revenue has been a solid performer, with a 34% increase, and the Ultimate Team section of titles like FIFA 15 and Madden NFL 15 was impressive, with an improvement of 82 percent.

A previously revealed infographic also showed that players spent more than 113 million hours with Dragon Age: Inquisition since it was launched and that more than 11 million families were created in The Sims 4.

Electronic Arts Images (7 Images)

Battlefield future
Premium serviceUltimate Team delivery
+4more