By Alexandru Stanescu, Editor, Gaming Reviews (Consoles)
22nd of June 2007, 14:31 GMT
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Need for Speed: Carbon features the return of drift racing, a mode that had been included in two previous installments Need For Speed: Underground and Need For Speed: Underground 2, but omitted from Carbon's predecessor, Most Wanted; and new style of race, Canyon Racing, based on Japanese Touge races. Canyon Races are divided into two parts. The player first gains points depending on how closely opponent's movements are followed down a mountain trail, and the second part involving points being deducted from your previous score by how closely the opponent manages to follow you.
If the player manages to reach the bottom with points remaining, the player wins. Also, there are instant win situation (pass or pull far enough ahead of the opponent), and instant lose situations (be passed, fall behind, or crash through the guardrails and off the sheer drop that follows.) The Drag race mode has been omitted from Carbon, previously featured in Underground, Underground 2,