May 30, 2011 06:40 GMT  ·  By

Now that everything is pretty much set up for companies to let loose at Computex and, even though the show only starts tomorrow (May 31), a certain graphics product from NVIDIA emerged somewhat ahead of time.

Central processing units with integrated graphics may be the trend right now, but they still can't really do much in games.

As such, discrete graphics are still very much needed for even remotely decent gaming prowess, something that NVIDIA is all too eager to exploit.

The Santa Clara, California-based company completed its newest mobile graphics product from the 500 series.

More specifically, the outfit delivered the GeForce GTX 560M GPU (graphics processing unit) with 192 CUDA cores, 1.5 GB or 3 GB GDDR5 VRAM (192-bit interface) and clocks of 775 MHz, 1,550 MHz and 5,000 MHz for the GPU, shaders and memory, respectively.

The NVIDIA 3D Vision technology is, naturally, supported, as is NVIDIA PhysX and the CUDA technology. Basically, games should be playable in 3D mode and 1,080p resolution on three displays at once.

What's more, the outfit produced the GT 520MX, with 48 CUDA cores, 64-bit interface, 512 MB or 1 GB DDR3 and GPU/shader/memory clocks of 900 MHz, 1,800 MHz and 1,800 MHz.

"The GeForce GTX 560M and NVIDIA Optimus mean gamers get 50 frames per second in Duke Nukem Forever and five hours of battery life in Microsoft Office," said Rene Haas, general manager of notebook products at NVIDIA. "That's real power and real portability."

In other words, the company created a mainstream to high-end solution and one for the entry-level notebook market.

Finally, NVIDIA developed a new pair of 3D glasses, which will only start selling in June (price is of $99).

Computex should see the arrival of many 560M-based of 520MX-powered thin-and-light notebooks from Toshiba, Alienware, ASUS, Clevo, Samsung, MSI, etc.

Photo Gallery (2 Images)

NVIDIA releases new GTX 560M for notebooks
The GT 520MX
Open gallery