July 30th, 2007, 07:31 GMT · By Alexandru Stanescu
Mother 3 Easter Eggs and Glitches (GameBoy Advance)
SHARE:
Adjust text size:
Mother 3 is a role-playing video game developed by HAL Laboratory and Brownie Brown, and published by Nintendo for the Game Boy Advance handheld game console. It was released in Japan on April 20, 2006. It is the third and final video game in the Mother trilogy of video games, known as EarthBound outside of Japan. Details of its development were kept secret since it was announced in June 2003 during a Mother 1 + 2 television commercial in Japan. Mother 3 starts out very differently from the first two Mother games.
The game is set up into eight different chapters, much like Dragon Quest IV. Instead of focusing on a group of children, it chronicles the story and adventures of Lucas and his family, and the story switches perspective during each
chapter. (For example, the first half of the game is played as Flint, Duster and Salsa, but the rest of the game is played as Lucas.) Nowhere Island also changes dramatically due to the influence of the Pig Army, transforming from a simple low-tech rural society to a more modern 21st Century infrastructure that's similar to the first two Mother games. The game also features a more traditional top-down RPG perspective, instead of the oblique projection used in the first two games.
Easter Eggs
Mother 3's Bonus Ending After the rather unusual manner in which Mother 3's creators opted to end the game, the bemused player is left with nothing more than a blank screen with text reading "End?". Wish as one might, this black screen will last until the power is cut.
Fortunately, there is still a bit more to do: Using the control pad, you can actually move the "End?" text around (note that the controls are reversed, so up is down and down is up) and press the "A Button" to initiate conversations. Continue to move around and "talk" until the game's credits begin (and "yes", it will take a LOT of talking).
Glitches
NEW GAME + If you beat the game in File 1 with all PSI, copy it to File 2. Now, start a new game and save over File 2. Lucas and Kumatora will have every PSI to start with. Lucas won't be able to use it until he gets the ability to, but then it will work.
Check out the game's intro in the video below and see some gameplay footage:
I think this is how it should ve ended. .[after killing Claus} kumatora had a strange felling in her heart like a glow
kumatara:!!!!
duster: kumtara what's wrong?
kumatara: I feel so full o f energy but to much..... (the glow becomes viable)
(she sings a song and fires a pink beam at clause) clause wakes up. (Kumtora has learned song of healing (yeah I said)
clause:huh what? Lucas: clause!
everyone else: clause!
clause: Lucas everyone im sorry
kumatora:its alright your were being controlled by that little devil porky its okay now..
dr.andots:... well... everyone's alright right
all: yes
kumatora: well there's something I want to at tazmina
Claus and lucus: what
you'll see
at tazmina
hinawas grave
Lucas why are we at my moms grave
kumatore.:youll see
kumator:please appear thy ghost of hinawa so we can see your soul once more
(hinawas ghost appears)
kumatora:(sings song of healing)
a pink light fires at hinawas ghost
everyone but kumatora:??!!
(hinawa appears in front of the shattered grave and is confused)
hinawa: what happened
clause and locus :mom? mom!
flint: hinawa:{goes and hugs them)
Lucas: thank you......kumatora
they go back and pull the dragons needle the end
(counldnt think of the rest
Comment #2 by: deonfoxfangs on 14 Feb 2012, 15:35 UTC
Regarding the secret ending... you're not really moving the "END?" text around, you're actually "walking" around and the text is moving because the camera is moving. Hence why the text moves in the opposite direction of what you press.