Renaud Charpentier, the leading developer working on Total War Battles: Shogun at The Creative Assembly, has suggested that as many as 70 percent of the video games launched at the moment are not good enough for players to invest time and money in order to play them.
The developer stated while talking to Edge, “When you look at the market, probably 20 to 30% of the games are confident, and maybe 60 to 70% are not good enough. Usually, they run. Most of them don’t crash – most are competent technically. Most of them look okay or even good, but they play like shit.”
He added, “We can’t keep releasing games that anyone can tell are not interesting to play after 30 minutes when 20 or 30 people spent two years working on them. It doesn’t make any sense.”
The developer believes that many games suffer because they lack development teams that are ready to take risks when it comes to design decisions.
For Renaud Charpentier the player makes a big effort by paying, downloading, installing and then learning the mechanics of a game and he needs to be repaid with a high-quality experience.
Instead, most of the time he gets a boring game that he soon abandons in order to search for something that might be better but could also deliver the same disappointment.
The Creative Assembly is well known for its Total War series, which combines a turn-based strategy layer with deep tactical battles.
The most recent release has been Shogun 2, which also got a full expansion with Fall of the Samurai, and the team is at the moment working on Rome 2
, which will be launched on the PC during 2013.
Total War Battles: Shogun has initially been launched on mobile devices and it is now also available for the PC and Mac.