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May 23rd, 2011, 19:51 GMT · By

Mortal Kombat Update Eliminates Fighter Balancing Issues

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Mortal Kombat gets patched
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Mortal Kombat has just received a small update over the weekend, with developer NetherRealm pushing a patch for it in order to eliminate some of the balancing issues reported by players.

Mortal Kombat appeared last month, to the delight of many fighting game fans, offering a great reboot for the popular series.

Now, the game's developer, NetherRealm, has just
issued a patch for the PlayStation 3 and Xbox 360 versions of the fighting game, which was released in a stealthy manner through the game's unique infrastructure that allows the developer to release small updates without going through the approval process from Sony or Microsoft.

The small update is now available on both consoles, bringing a hefty array of balancing fixes that eliminate some of the issues encountered by players since Mortal Kombat's release.

These affect characters like Kung Lao, Kitana, Sheeva, Kano, Johnny Cage and plenty of other fighters.

Check out the complete details of the new Mortal Kombat patch below, via TheSixAxis.

-Reduced some of Kung Lao's combo and overall damage.
-Reduced the damage on some special moves.
-Increased the damage scaling after Kitana's Enhanced ground fan toss.
-Adjusted some juggle's damage scaling.
-Reduced the damage on some basic combos that were doing too much damage without using any meter.
-Increased Sheeva's damage output for several of her moves and attacks.
-Temporarily Changed around some of Sonya's fighting style properties to reduce her ability to lock someone down in block stun.
-Changed Kano's Towards Front Kick to a low block.
-Reduced the recovery on Kano's Upball to be closer to Johnny Cage's Flip Kick recovery.
-Increased the damage of some of Baraka's special moves and attacks.
-It is easier to juggle combo after hitting someone with Baraka's chopchop on the ground.
-Increased the damage scaling on a frozen opponent.
-Baraka's Away Front Kick, Front Punch combo is now a true popup.
-Reduced some of Reptile's combo damage.

The small update is set to be followed by a heftier one, which NetherRealm is going to release in the following weeks for Mortal Kombat.
 

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