Explosives won't crowd the game and the Mechanic class has seen some changes

Jul 16, 2014 08:48 GMT  ·  By

Visceral Games, the developer of the upcoming Battlefield Hardline first-person shooter, has confirmed another series of improvements it's made to the game after gathering feedback from beta participants last month.

Battlefield Hardline is the next iteration in the shooter series published by Electronic Arts and, for the first time in the series, it focuses on the war on crime, instead of traditional multi-nation conflicts.

In order to convince fans that Hardline is more than worthy of the Battlefield name, developer Visceral and EA rolled out a special short-term beta stage on the PC and PS4. The test stage not only managed to show how Hardline differentiates itself from the rest of the series, but also attained a lot of feedback from fans.

Visceral has already mentioned quite a few changes made to the game after hearing impressions from fans, and now it's revealed on the official website what other modifications it's currently making.

First up, it seems that the explosives have been reduced in frequency but this doesn't meant that, when explosions do happen, they won't feel impressive.

"We have heard your complaints about breaking the cops and robbers experience with the amount of heavy explosive weaponry available – but we didn’t want to sacrifice fun! We’ve made changes to reduce the frequency of explosive use to focus on the core gameplay, and we’ve made the use of explosives much more believable now."

Another core change relates to the Mechanic class. It is now improved in quite a few ways, while keeping its great abilities centered around taking down vehicles. Visceral also wants to rename it and is looking for suggestions from fans until the game's release.

The in-game heads-up display is also being overhauled right now, as Visceral wants to make it much more different than the interface seen in last year's Battlefield 4.

The customization screen layout has also seen some work, as the team wants to make it clearer, easier to navigate, and to ensure that players know how they can change their gear or weapon attachments.

Last but not least, the game world has been enhanced, so that players have more options to affect gameplay and to interact with things, radios, ammo lockers, and much more.

Visceral pledges to keep making modifications to Battlefield Hardline ahead of the game's release this October and you can expect some more info until it's ready to debut the second beta stage in the following months on PC, PS3, PS4, Xbox 360, and Xbox One.