The game needs to be played to be fully understood

Mar 13, 2013 09:10 GMT  ·  By

Video game publisher Capcom is keen on creating an impact on the Western market for its Monster Hunter franchise, which has so far only been a hit on the core Japanese market.

Laili Bosma, a product manager working at the North American division of the publisher, tells Joystiq that, “Capcom is very dedicated to the brand, obviously in Japan being as huge as it is. But, the team is also dedicated to trying to make it work here in the US. It’s not magical, it’s not going to happen overnight.”

The executive believes that the only way to make Monster Hunter a success is to get as many players as possible to try it out and see the complex experience that it is offering.

Capcom wants to set up demo booths at a number of events that will take place in the coming months, including PAX, Wondercon and C2E2 in Chicago.

Laili Bosma adds, “We’re also looking to hopefully do a summer tour with Monster Hunter across the country.”

The game that Capcom will show off during the events is Monster Hunter 3 Ultimate, the most recent incarnation of the latest entry in the series.

The title was first launched on the normal Wii from Nintendo, but it has proven popular enough to make the jump to other platforms.

The Ultimate version of the experience is set to arrive on the new Wii U home console and on the 3DS handheld on March 19 in North America and three days later in Europe.

The game will offer upgraded visuals, better gameplay mechanics and a cross save feature that allows players to enjoy the experience on both devices.

Capcom is also working on Monster Hunter 4, but has not offered any details on the game or on how it will change the core elements of the series.