The update took over 300 days to create, the lengthiest development cycle yet

Sep 2, 2014 13:37 GMT  ·  By

Mojang has spilled the beans about the latest and probably biggest update to Minecraft, dubbed the Bountiful Update, and headed for the game's PC version today.

The patch, numbered 1.8, was in development for a very long time – around 300 days – and the developers added some major new features to Minecraft.

The update comes with a bunch of exciting features, such as the underwater Ocean Monument dungeon types and new enemies such as the Guardians and Ender Guardians, as well as some new block types (Sea Lanterns, Prismarine).

The devs over at Mojang spent more time on tweaking 1.8 than on any previous patch, but it appears that the wait was worth it. Fans of the sandbox survival games will be able to enjoy half a dozen new dirt and stone types, and various decorative items such as banners.

In addition to this, the game world will also be populated by rabbits after applying the update, which players will be able to kill for fur and meat. However, adventurers should beware, as the developers also advised that a rare Killer Bunny variant, as seen in the old Monthy Python gag, would also be encountered in the great outdoors.

The bulk of the changes delivered in the update happen behind the scenes though, altering many of the game's systems and improving the overall experience without making a big fuss about it or being easily noticeable, such as the overhauled block renderer.

Some of the changes are of a more observable nature though, such as the new spectator mode, and the added support for more detailed player skins.

In case you are curious about seeing an in-depth list of the changes implemented in the 1.8 update, you can check out the game's change log.

The official announcement on Mojang's blog says that the 1.8 update is published, so your game client should update automatically.

Minecraft has become one of the most popular video games on the planet, with over 54 million gamers all across the world sharing the joy of cracking open pixelated chunks of a virtual world in order to make their own fantasy a reality.

The game is headed for the Xbox One, PlayStation 4 and PlayStation Vita soon, and 4J Studios, the developer of the ports, has said that while the next-gen editions are already at Sony and Microsoft for certification and final testing, the Vita variant is still going to require some more work.